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Showing posts with label disney. Show all posts
Showing posts with label disney. Show all posts

Sunday, November 18, 2012

Epic Mickey 2 is released!

     Hey everyone! Hope you are having a great Thanksgiving week. Disney Epic Mickey 2 is finally out in stores and I thought I'd show some work I did back in 2011. Also, please do pick up the Collectors Edition Hardcover strategy guide from Prima. It is essentially the concept teams artbook, it has so much of our art in it. From full illustrations and paintovers to map designs and UI elements/icons the team produced, it's really an amazing printed collection. Congrats to the concept team, Adam Fenton, Jordan Lamarre Wan, Shawn Melchor, Chad Townsend, Scott McSorely, Danny Moll, David Hassell and Ruolin Li. As well as the entire Junction Point team (current and past), great job everyone!

Enjoy!




















Here's some props and actual production linework used by designers and environment artist to build these levels aka not the pretty stuff you see all the time on CGhub...










Friday, August 17, 2012

Friday, September 23, 2011

Epic Update 5 months late *Echo Echo*

Good day to you. Wait that's a WoW npc saying isn't it? Anyways, it's certaily time for a blog update don't you think? Bunch of news. New job, new state? Whaaa?

Yep, I moved to Austin, Texas in May and started my new concept gig at Junction Point/Disney Interactive Studios. Really sad to leave Los Angeles and my friends but people do weird things when single, unemployed and running low on savings... So yes, I've met tons of radtastic talented people here, bbq is yum, and rent is...not like Los Angeles! Hoping to experience more adventures here for a while, I hope. 

Oh art stuff right, I draw. Some old things that I never put up, some new sketches. Hoping to paint more but work has been quite busy.  I've been doing a lot of sketching in my moleskin and at work on worky NDA stuff. My line art has certainly improved, maybe one day I'll post them but for now all I got is digital.